multi-object grasp
Learning to Efficiently Plan Robust Frictional Multi-Object Grasps
Agboh, Wisdom C., Sharma, Satvik, Srinivas, Kishore, Parulekar, Mallika, Datta, Gaurav, Qiu, Tianshuang, Ichnowski, Jeffrey, Solowjow, Eugen, Dogar, Mehmet, Goldberg, Ken
We consider a decluttering problem where multiple rigid convex polygonal objects rest in randomly placed positions and orientations on a planar surface and must be efficiently transported to a packing box using both single and multi-object grasps. Prior work considered frictionless multi-object grasping. In this paper, we introduce friction to increase the number of potential grasps for a given group of objects, and thus increase picks per hour. We train a neural network using real examples to plan robust multi-object grasps. In physical experiments, we find a 13.7% increase in success rate, a 1.6x increase in picks per hour, and a 6.3x decrease in grasp planning time compared to prior work on multi-object grasping. Compared to single-object grasping, we find a 3.1x increase in picks per hour.
- North America > United States > California > Alameda County > Berkeley (0.04)
- Europe > United Kingdom > England > West Yorkshire > Leeds (0.04)
The Busboy Problem: Efficient Tableware Decluttering Using Consolidation and Multi-Object Grasps
Srinivas, Kishore, Ganti, Shreya, Parikh, Rishi, Ahmad, Ayah, Agboh, Wisdom, Dogar, Mehmet, Goldberg, Ken
Abstract-- We present the "Busboy Problem": automating an efficient decluttering of cups, bowls, and silverware from a planar surface. As grasping and transporting individual items is highly inefficient, we propose policies to generate grasps for multiple items. We introduce the metric of Objects per Trip (OpT) carried by the robot to the collection bin to analyze the improvement seen as a result of our policies. In physical experiments with singulated items, we find that consolidation and multi-object grasps resulted in an 1.8x improvement in OpT, compared to methods without multi-object grasps. See https://sites.google.com/berkeley.edu/busboyproblem for code and supplemental materials.
Push-MOG: Efficient Pushing to Consolidate Polygonal Objects for Multi-Object Grasping
Aeron, Shrey, LLontop, Edith, Adler, Aviv, Agboh, Wisdom C., Dogar, Mehmet R, Goldberg, Ken
Recently, robots have seen rapidly increasing use in homes and warehouses to declutter by collecting objects from a planar surface and placing them into a container. While current techniques grasp objects individually, Multi-Object Grasping (MOG) can improve efficiency by increasing the average number of objects grasped per trip (OpT). However, grasping multiple objects requires the objects to be aligned and in close proximity. In this work, we propose Push-MOG, an algorithm that computes "fork pushing" actions using a parallel-jaw gripper to create graspable object clusters. In physical decluttering experiments, we find that Push-MOG enables multi-object grasps, increasing the average OpT by 34%. Code and videos will be available at https://sites.google.com/berkeley.edu/push-mog.
- Europe > United Kingdom > England > West Yorkshire > Leeds (0.04)
- Europe > Spain > Galicia > Madrid (0.04)
Learning to efficiently plan robust frictional multi-object grasps: interview with Wisdom Agboh
When skilled waiters clear tables, they grasp multiple utensils and dishes in a single motion. On the other hand, robots in warehouses are inefficient and can only pick a single object at a time. This research leverages neural networks and fundamental robot grasping theorems to build an efficient robot system that grasps multiple objects at once. To quickly deliver your online orders, amidst increasing demand and labour shortages, fast and efficient robot picking systems in warehouses have become indispensable. This research studies the fundamentals of multi-object robot grasping. It is easy for humans, yet extremely challenging for robots.
Multi-Object Grasping in the Plane
Agboh, Wisdom C., Ichnowski, Jeffrey, Goldberg, Ken, Dogar, Mehmet R.
We consider a novel problem where multiple rigid convex polygonal objects rest in randomly placed positions and orientations on a planar surface visible from an overhead camera. The objective is to efficiently grasp and transport all objects into a bin using multi-object push-grasps, where multiple objects are pushed together to facilitate multi-object grasping. We provide necessary conditions for frictionless multi-object push-grasps and apply these to filter inadmissible grasps in a novel multi-object grasp planner. We find that our planner is 19 times faster than a Mujoco simulator baseline. We also propose a picking algorithm that uses both single- and multi-object grasps to pick objects. In physical grasping experiments comparing performance with a single-object picking baseline, we find that the frictionless multi-object grasping system achieves 13.6\% higher grasp success and is 59.9\% faster, from 212 PPH to 340 PPH. See \url{https://sites.google.com/view/multi-object-grasping} for videos and code.
- North America > United States (0.04)
- Europe > United Kingdom > England > West Yorkshire > Leeds (0.04)